Heroes
Leagues
Leaderboard
Teams Ranking
Items
Streams
News
Patches
Back to all patches
Patch 7.12
All Changes
64
All Changes
64
Heroes
52
Items
10
General
2
Collapse All
General Updates
2 changes
Enabled Pangolier in Captain's Mode
Neutral Creep Stack bounty increased from 15% to 20%
Antimage
1 change
Mana Void
Damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1
Arc Warden
2 changes
Flux
Cooldown reduced from 18 to 16
Magnetic Field
AoE increased from 275 to 300
Axe
1 change
Battle Hunger
Duration increased from 10 to 12
Bounty Hunter
1 change
Shuriken Toss
Manacost increased from 120/130/140/150 to 150
Bloodseeker
1 change
Thirst
Linger bonus duration increased from 2 to 4
Chen
1 change
Holy Persuasion
Can no longer target non-player allied creeps
Clinkz
1 change
Strafe
Duration increased from 3 to 3.5 seconds
Crystal Maiden
2 changes
General
Base damage increased by 3
Brilliance Aura
Self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4
Dark Seer
7 changes
Vacuum
AoE increased from 250/350/450/550 to 400/450/500/550
Cooldown rescaled from 32 to 60/50/40/30
Cast range rescaled from 500 to 450/500/550/600
Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6
Damage rescaled from 40/80/120/160 to 25/50/100/200
Wall Of Replica
Incoming illusion damage reduced from 400% to 300%
Width increased from 1000 to 1300
Dark Willow
2 changes
Terrorize
Cast time increased from 0.8 to 1.0
Bedlam
Cooldown increased from 40/30/20 to 40/35/30
Dazzle
1 change
Poison Touch
Damage increased from 10/20/30/40 to 10/24/38/52
Death Prophet
2 changes
Spirit Siphon
Charge restore time increased from 45 to 60/55/50/45
Silence
Manacost increased from 80 to 80/90/100/110
Disruptor
2 changes
Static Storm
No longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)
Kinetic Field
Cooldown increased from 13/12/11/10 to 19/16/13/10
Drow Ranger
1 change
Trueshot
Attack damage bonus increased from 10/18/26/34% to 10/20/30/40%
Elder Titan
1 change
Echo Stomp
Initial Stun duration reduced from 0.8 to 0.2
Ember Spirit
1 change
General
Base armor increased by 1
Enchantress
5 changes
Untouchable
Slow rescaled from 40/70/100/130 to 20/60/100/140
Enchant
Cooldown rescaled from 30/24/18/12 to 55/40/25/10
Slow increased from 2.25/3.5/4.75/6 to 3/4/5/6
Dominate duration rescaled from 80 to 50/60/70/80
Impetus
Manacost rescaled from 55/60/65 to 40/55/70
Gyrocopter
2 changes
Flak Cannon
Cooldown increased from 30 to 40
Homing Missile
Hits to destroy reduced from 3/3/4/4 to 3
Wisp
6 changes
General
Base damage reduced by 4
Tether
Now sets your movement speed to match the tethered target's speed
No longer has a duration
Movement speed rescaled from 10/12/14/16% to 7/10/13/16%
Regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5
Relocate
Cooldown increased from 120/100/80 to 130/110/90
Leshrac
4 changes
General
Base movement speed increased from 325 to 330
Lightning Storm
Damage rescaled from 50/100/150/200 to 80/120/160/200
Slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0
Cast point reduced from 0.45 to 0.4
Lich
1 change
General
Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100
Life Stealer
1 change
Open Wounds
Manacost increased from 140/130/120/110 to 140
Lion
1 change
Impale
Manacost rescaled from 100/120/140/160 to 70/100/130/160
Magnataur
2 changes
Skewer
AoE increased from 125 to 135
Reverse Polarity
Stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75
Mirana
1 change
General
Base attack damage range from 39-50 to 43-48
Monkey King
1 change
Wukongs Command
Soldier attack rate improved from 1.4 to 1.3
Necrolyte
2 changes
Heartstopper Aura
Increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%
Death Pulse
Manacost rescaled from 125/145/165/185 to 100/130/160/190
Ogre Magi
1 change
Multicast
No longer increases Fire Blast manacost
Omniknight
1 change
Martyr
Manacost increased from 50 to 85
Phantom Assassin
1 change
Stifling Dagger
Can be targeted on Spell Immune (the slow won't have any effect, but the physical damage will go through)
Phoenix
2 changes
Supernova
Radius increased from 1000 to 1300
Now turns night into day for the duration (has highest priority)
Razor
2 changes
Static Link
Cast range reduced from 600 to 550 (break range still 800)
Unstable Current
Damage reduced from 100/130/160/190 to 60/100/140/180
Riki
3 changes
Tricks Of The Trade
Reworked. Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
Will hit creeps if there are no heroes available
Duration increased from 3/4/5 to 4/5/6
Rubick
1 change
Telekinesis
Cooldown increased from 22 to 28/26/24/22
Sand King
2 changes
General
Base movement speed reduced from 295 to 290
Sandking Burrowstrike
Stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2
Shadow Demon
5 changes
Demonic Purge
Slow now always scales linearly with time from 100% to 20%
Cooldown increased from 40 to 60 (affects charge replenish)
Duration increased from 5 to 7 seconds
No longer roots non-hero units for 3 seconds
Now continuously dispels the target
Slark
2 changes
General
Base HP regen increased from 1.5 to 2.75
Turn rate improved from 0.5 to 0.6
Slardar
2 changes
Sprint
No longer has a 15% damage amplification
Duration reduced from 12 to 10
Sniper
1 change
Assassinate
Manacost reduced from 175/275/375 to 175/225/275
Spectre
1 change
Spectral Dagger
Damage increased from 50/100/150/200 to 90/140/190/240
Spirit Breaker
2 changes
General
Empowering Haste active no longer reduces your movement speed afterwards
Empowering Haste cooldown increased from 12 to 20
Templar Assassin
1 change
General
Movement speed increased from 300 to 310
Shredder
2 changes
Chakram
Manacost per second reduced from 20/25/30 to 16/23/30
Initial manacost reduced from 100/150/200 to 80/140/200
Tiny
2 changes
General
Base Health Regen reduced from 2.5 to 1.5
Avalanche
Cooldown increased from 17 to 20/19/18/17
Treant
1 change
General
Base intelligence increased by 3
Troll Warlord
1 change
Berserkers Rage
Base attack time improved from 1.5 to 1.45
Tusk
1 change
Ice Shards
Cooldown increased from 19/16/13/10 to 21/18/15/12
Undying
2 changes
General
Undying Zombie critical health attack speed boost increased from 50 to 75
Flesh Golem
Hero kill heal increased from 10% to 15/20/25%
Warlock
1 change
General
Golem's attack damage increased from 75/100/125 to 75/125/175
Windrunner
1 change
General
Fixed some clunkiness with how Windranger attacks the target during Focus Fire
Winter Wyvern
2 changes
General
Base intelligence increased by 1
Arctic Burn
Attack range changed from 275/375/475/575 to 350/425/500/575
Zuus
2 changes
General
Attack range increased from 350 to 380
Base damage increased by 5
Clarity
1 change
Mana Regeneration reduced from 3.2 to 3.0
Heart
1 change
Strength increased from 40 to 45
Moon Shard
1 change
Attack Speed increased from 120 to 130
Nullifier
1 change
Projectile speed decreased from 1200 to 900
Refresher
1 change
Mana regeneration increased from 3 to 5
Satanic
1 change
Duration increased from 4.5 to 5 seconds
Silver Edge
2 changes
Break duration decreased from 5 to 4 seconds
Cooldown reduced from 24 to 22
Basher
1 change
Bash duration increased from 1.4 to 1.5
Abyssal Blade
1 change
Bash duration increased from 1.4 to 1.5
Spirit Vessel
1 change
Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage