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Patch 7.14
All Changes
89
All Changes
89
Heroes
64
Items
22
General
3
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General Updates
3 changes
Enabled Techies in Captains Mode
First creep wave no longer draws aggro on the side lanes until they meet the other wave
Alchemist
2 changes
Goblins Greed
Bounty Runes bonus gold increased from 2.5 to 3x
Chemical Rage
Health regen increased from 40/48/56 to 40/55/70
Ancient Apparition
2 changes
Chilling Touch
Damage rescaled from 30/45/60/75 to 20/40/60/80
No longer pierces Spell Immunity
Arc Warden
2 changes
Magnetic Field
Cooldown reduced from 35/30/25/20 to 20
Talents
Level 15 Talent changed from +3s Flux Duration to +400 Flux Cast Range
Axe
2 changes
General
Base movement speed increased by 5
Battle Hunger
Manacost rescaled from 75 to 50/60/70/80
Batrider
1 change
General
Base strength increased by 3
Bloodseeker
2 changes
Blood Bath
Ground vision now increased to match the AoE of the spell (from 400 to 600)
Bloodrage
Cooldown reduced from 12/10/8/6 to 9/8/7/6
Brewmaster
1 change
Primal Split
Fire Permanent Immolation damage increased from 15/30/45 to 20/40/60
Broodmother
7 changes
Spawn Spiderlings
Spiderite bounty reduced from 16-21 gold and 20 exp to 3 gold and 3 xp
Spiderling bounty reduced from 11-13 gold and 31 exp to 9 gold and 9 xp
Spiderite armor reduced from 8 to 0
Spiderling armor reduced from 8 to 0
Spiderling damage reduced from 18-19 to 14-16 (~19% less)
Spawn Spiderling manacost reduced from 120 to 100
Spawn Spiderling cooldown reduced from 10 to 11/10/9/8
Chen
1 change
Hand Of God
Heal improved from 250/375/500 to 250/400/550
Crystal Maiden
2 changes
General
Base armor increased by 1
Freezing Field
Attack speed slow increased from 30 to 60
Dark Seer
3 changes
Wall Of Replica
Illusions incoming damage reduced from 300% to 200%
Illusions outgoing damage increased from 60/75/90% to 70/85/100%
Now auto attacks the hero it made the illusion of (can still be controlled)
Dark Willow
4 changes
Bedlam
Damage reduced from 60/140/220 to 60/120/180
Rotation duration increased from 1.5 to 1.8 seconds
Cursed Crown
No longer grants vision after it stuns
Talents
Level 25 Talent increased from +1 Terrorize Duration to +1.5
Dazzle
1 change
Poison Touch
Fixed Poison Touch effective area covered not scaling properly with cast range bonuses
Death Prophet
1 change
General
Base Health regen reduced from 2 to 1.5
Earthshaker
1 change
General
Base damage increased by 3
Ember Spirit
4 changes
Flame Guard
Magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500
Searing Chains
Duration rescaled from 1/2/2/3 to 1.5/2/2.5/3
Now does damage in 0.5 second intervals
Total damage rescaled from 80/120/240/300 to 90/160/230/300
Enigma
3 changes
Malefice
Stun duration rescaled from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.0
Cooldown rescaled from 15 to 18/17/16/15
Manacost reduced from 110/130/150/160 to 100/120/140/160
Faceless Void
1 change
Chronosphere
Cooldown increased from 140/125/110 to 140/130/120
Invoker
1 change
Invoke
Manacost reduced from 60 to 40
Wisp
13 changes
Tether
Can now target Spell Immune allies
Cast point changed from 0.001 to 0
No longer applies slow on impact
Spirits
Now apply a 20/40/60/80% movement speed slow on impact for 0.3 seconds
Now have two fixed positions they go to, 700 and 100 (No longer granular with toggles, but just a single press action)
Creep damage increased from 8/14/20/26 to 10/18/26/34
Manacost from 150 to 120/130/140/150
Collision AoE increased from 70 to 110
Explosion damage AoE increased from 300 to 360
Spirits In
Out is just one ability now, alternates the direction (has a 1.5 second cooldown, same hotkey as spirits ability)
Spirits In Info
Base cooldown/duration is still the same
Talents
Level 10 Talent changed from +400 Spirits Max Range to +25% XP
Level 25 Talent changed from Tether Stuns to -60s Relocate Cooldown
Leshrac
1 change
Lightning Storm
Manacost increased from 75/90/105/120 to 80/100/120/140
Lich
1 change
Talents
Level 20 Talent increased from +120 Gold/Min to +180
Lycan
2 changes
Summon Wolves
Health increased from 200/240/280/320 to 230/260/290/320
Damage increased from 17/28/37/46 to 26/34/42/50
Mirana
3 changes
Leap
Speed buff duration increased from 2 to 2.5
Attack speed rescaled from 25/50/75/100 to 40/60/80/100
Invis
Now grants 15% movement speed bonus while invisible
Monkey King
1 change
Primal Spring
Manacost reduced from 130/120/110/100 to 100
Morphling
3 changes
Adaptive Strike Agi
(Agility): Adaptive Strike Talent now has a 300 cast range buffer for the secondary targets
Talents
Level 10 Talent from +300 Waveform Range to +350
Level 25 Talent from +2 Multishot Adaptive Strike to +3
Necrolyte
1 change
Reapers Scythe
Respawn time penalty increased from 10/20/30 to 15/30/45
Omniknight
2 changes
General
Base armor reduced by 1
Purification
Cooldown increased from 11 to 14/13/12/11
Obsidian Destroyer
2 changes
Arcane Orb
Fixed Arcane Orb not using mana if it misses on the target
Manacost increased from 100/120/140/160 to 110/140/170/200
Ogre Magi
1 change
Bloodlust
On self now grants you 30/50/70/90 Attack Speed (default is 30/40/50/60)
Pangolier
6 changes
Gyroshell
No longer gets canceled when rooted or disabled (rolls in place instead)
Cooldown increased from 70/65/60 to 70
Swashbuckle
Manacost increased from 70/80/90/100 to 80/90/100/110
Shield Crash
Cooldown increased from 13 to 19/17/15/13
Fixed Shield Crash counting Spell Immune heroes
Talents
Level 10 Talent reduced from +2 Mana Regen to +1.5
Pudge
2 changes
General
Base damage increased by 7
Rot
Slow reduced from 17/22/27/32 to 11/18/25/32
Pugna
2 changes
General
Base armor increased by 1
Talents
Level 15 Talent increased from +2 Nether Ward Health to +3
Puck
1 change
Talents
Level 20 Talent from -5s Waning Rift Cooldown to -8s
Queenofpain
2 changes
Sonic Wave
Damage increased from 290/380/470 to 320/410/500
Scepter damage increased from 325/440/555 to 370/480/590
Riki
1 change
Tricks Of The Trade
Now attacks at a slower pace, nerfed from 0.5/0.45/0.4 to 0.6/0.55/0.5
Rubick
1 change
Telekinesis
Lift duration rescaled from 1.5/1.75/2/2.25 to 1.1/1.5/1.9/2.3
Sand King
1 change
Sandking Caustic Finale
No longer triggers when a unit is denied
Shadow Demon
1 change
General
Strength growth increased from 2.2 to 2.4
Nevermore
2 changes
Talents
Level 10 Talent reduced from 10% Spell Amplification to 8%
Level 15 Talent reduced from +40 Movement Speed to +35
Shadow Shaman
1 change
General
Fixed Ether Shock effective area covered not scaling properly with cast range bonuses
Silencer
3 changes
Glaives Of Wisdom
From 15/30/45/60% to 25/40/55/70%
Global Silence
Duration increased from 4/5/6 to 4.5/5.25/6
Talents
Level 15 Talent increased from +90 Gold/Min to +120
Slark
2 changes
General
Base HP regen increased from 2.75 to 3.25
Shadow Dance
Move speed bonus increased from 30/35/40% to 30/40/50%
Spectre
2 changes
Spectral Dagger
Manacost rescaled from 130/140/150/160 to 100/120/140/160
Haunt
Illusion damage increased from 40 to 40/50/60%
Spirit Breaker
2 changes
General
Netherstrike's knockback now pushes the enemy twice the distance
Greater Bash
Movespeed bonus increased from 15% to 17%
Storm Spirit
1 change
Talents
Level 15 Talent increased from +300 Health to +400
Sven
2 changes
General
Cleave distance increased from 570 to 625 (same as Battle Fury)
Cleave end radius increased from 300 to 330 (same as Battle Fury)
Terrorblade
4 changes
General
Base HP regen reduced from 3 to 1.5
Reflection
Illusion now disappears when the reflection slow debuff is removed
Sunder
Minimum HP rescaled from 25% to 35/30/25%
Cast range reduced from 550 to 475
Shredder
2 changes
Whirling Death
Attribute reduction now considers bonus attributes (instead of only base)
Attribute reduction lowered from 15% to 13%
Tiny
1 change
Tree Grab
Area damage reduced from 100% to 30/40/50/60%
Treant
1 change
Leech Seed
Duration increased from 4.5 to 5.25 (1 extra pulse)
Tusk
3 changes
General
Frozen Sigil no longer provides flying vision (ground only now)
Ice Shards
Duration reduced from 7 to 4/5/6/7
Snowball
Speed reduced from 675 to 600/625/650/675
Abyssal Underlord
2 changes
General
Dark Rift manacost from 75/150/225 to 100/200/300
Firestorm
Overtime percentage based damage no longer affects Roshan/Ancients
Undying
3 changes
Tombstone
Spawn interval improved from 4.5/4/3.5/3 to 4/3.5/3/2.5
Talents
Level 15 Talent increased from +30 Decay Duration to +50
Level 20 Talent increased from +4 Tombstone Attacks to +6
Ursa
1 change
General
Base armor increased by 2
Venomancer
1 change
General
Poison Nova duration increased from 16 to 18 seconds
Visage
1 change
Grave Chill
Duration reduced from 3.25/4.5/5.75/7 to 3/4/5/6
Warlock
2 changes
Rain Of Chaos
Golem health increased from 1000/1500/2000 to 1000/2000/3000
Golem Permanent Immolation DPS increased from 30/40/50 to 30/50/70
Weaver
2 changes
General
Health regen increased from 1.5 to 2.5
The Swarm
Attack damage from 14/16/18/20 to 18/20/22/24
Windrunner
3 changes
Powershot
Damage increased from 180/260/340/420 to 180/270/360/450
Focusfire
Attack speed increased from 350 to 400
Now always fires on the target unless you are attacking another target, or pressed stop and are not moving
Winter Wyvern
2 changes
Winters Curse
Duration increased from 3.25/4/4.75 to 4/4.75/5.5 seconds
Attack speed bonus reduced from 85 to 55
Skeleton King
3 changes
Hellfire Blast
Manacost rescaled from 140 to 95/110/125/140
Cooldown rescaled from 8 to 11/10/9/8
Talents
Level 10 Talent changed from +40 Wraithfire DPS to +1.5s Wraithfire Blast Slow Duration
Witch Doctor
1 change
Maledict
Cooldown increased from 20 to 50/40/30/20
Zuus
1 change
Talents
Level 15 Talent increased from +1% Static Field to +1.5%
Basher
2 changes
Now uses Mithril Hammer instead of Javelin. Gives +25 Damage and +10 Strength.
Bash no longer pierces evasion
Abyssal Blade
2 changes
Now grants +25 Damage
Bash no longer pierces evasion
Monkey King Bar
2 changes
Now uses Demon Edge, Quarterstaff and Javelin. Gives +52 Damage and 10 Attack Speed.
Procs changed from 60 Pure damage to 100 Magical damage
Maelstrom
4 changes
Now uses Javelin instead of Gloves and Recipe.
No longer gives +25 Attack Speed
Chain Lightning damage increased from 120 to 170
Procs can no longer be evaded
Mjollnir
3 changes
Procs can no longer be evaded
Chain Lightning damage increased from 150 to 170
Attack speed reduced from 80 to 75
Bfury
1 change
Now requires a 300 gold recipe
Blink
1 change
Cooldown increased from 14 to 15
Travel Boots
1 change
Building prioritization range increased from 700 to 900
Dagon
1 change
Manacost rescaled from 180 to 120/140/160/180/200
Force Staff
3 changes
Now requires a Ring of Regeneration instead of a Ring of Health (total price is still the same)
Manacost increased from 25 to 100
Health regen reduced from 5 to 2
Hurricane Pike
2 changes
Health regen reduced from 5.5 to 2
Manacost increased from 25 to 100
Helm Of The Dominator
3 changes
Health regen decreased from 8 to 7
No longer grants +5 attack speed to the item holder
Bounty increased from 125 to 200
Sphere
1 change
All Stats reduced from 15 to 13
Magic Wand
3 changes
Now requires a 150 gold recipe instead of a Mango
Now provides +3 All Stats instead of +2 All Stats and 1.5 HP Regen
Max Charges increased from 17 to 20
Enchanted Mango
4 changes
On sale now from 100 to 70
Health regen decreased from 1 to 0.7
Consumed Mana restore reduced from 175 to 125
Daily Bonus Hero now gives 2 Mangoes
Necronomicon
1 change
Duration increased from 50 to 60
Phase Boots
3 changes
During Phase your base turn rate is improved to 1.0 (the highest value, can still be lowered by other effects)
Active duration increased from 2.5 to 3 seconds
Active speed reduced from 24/20% to 20/16%
Ward Observer
1 change
Gold/XP Bounty rescaled from a constant 100 Gold and 100 XP to growing over time with 100 + 2/min Gold and 50 + 4/min XP
Sange
2 changes
Recipe cost increased from 500 to 700
Now grants Greater Maim
Heavens Halberd
1 change
Now grants Greater Maim
Yasha
1 change
Recipe cost increased from 500 to 700
Manta
1 change
Recipe cost lowered from 900 to 500