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Patch 7.22d
All Changes
44
All Changes
44
Heroes
44
Items
0
General
0
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Batrider
1 change
Sticky Napalm
Cast range reduced from 700 to 550/600/650/700
Bloodseeker
2 changes
General
Base armor increased by 1
Rupture
Scepter now has a 0.25 second cooldown rather than a 0 seconds to help with misuse
Bounty Hunter
2 changes
General
Base health regen increased from 0.5 to 1.25
Shuriken Toss
Cooldown reduced from 9 to 8
Centaur
2 changes
Double Edge
Base damage reduced from 150/200/250/300 to 120/180/240/300
Stampede
Manacost increased from 150 to 150/200/250
Chen
2 changes
Hand Of God
Heal reduced from 300/450/600 to 250/425/600
Divine Favor
Active cooldown increased from 60 to 90/80/70/60
Clinkz
3 changes
General
Strength gain increased from 1.9 to 2.2
Agility gain reduced from 3 to 2.7
Burning Army
Spawn interval improved from 0.8 to 0.7
Dark Seer
2 changes
General
Base movement speed reduced from 300 to 295
Base strength reduced by 1
Dark Willow
1 change
Bramble Maze
Cooldown reduced from 25 to 20
Dazzle
2 changes
Talents
Level 15 Talent increased from +125 Cast Range to +200 Cast Range
Level 15 Talent increased from +20 Shadow Wave Heal/Damage to +30
Disruptor
1 change
General
Attack Range increased from 600 to 625
Drow Ranger
2 changes
Marksmanship
Bonus damage is now treated as regular single instance of damage that can be crit
Bonus damage increased from 120 to 120/130/140
Ember Spirit
3 changes
General
Aghanim's Scepter now reduces manacost to 25 instead of 0
Searing Chains
Total damage reduced from 90/160/230/300 to 75/150/225/300
Talents
Level 25 Talent reduced from -25 Remnant Change Restore Time to -20
Enchantress
2 changes
General
Base armor increased by 1
Natures Attendants
Heal per wisp increased from 10 to 10/11/12/13
Enigma
3 changes
Black Hole
Manacost increased from 275/375/475 to 300/400/500
Talents
Level 20 Talent reduced from +70 Eidolon Damage to +60
Level 25 Talent reduced from +8 Demonic Conversion Eidolons to +7
Grimstroke
1 change
Soul Chain
Slow reduced from 10/20/30% to 10%
Huskar
1 change
Inner Fire
Damage increased from 100/155/210/265 to 100/170/240/310
Invoker
2 changes
Talents
Level 15 Talent increased from -12s Cold Snap Cooldown to -15s
Level 20 Talent increased from +45 Alacrity Damage/Speed to +50
Wisp
1 change
Talents
Level 20 Talent changed from Tether Grants Scepter Bonus to +15 Armor
Keeper Of The Light
2 changes
Chakra Magic
Cooldown reduction from -3/4/5/6 to -4/5/6/7
Will O Wisp
Unit move speed from 25 to 35
Lich
3 changes
Sinister Gaze
Cooldown reduced from 30/28/26/24 to 30/27/24/21
Talents
Level 20 Talent increased from +150 Cast Range to +200
Level 20 Talent increased from +2s Frost Shield Duration to +3s
Luna
3 changes
Talents
Level 10 Talent increased from +15 Attack Speed to +20
Level 10 Talent increased from +300 Cast Range to +400
Level 25 Talent increased from +25% Lifesteal to +30%
Mars
1 change
Talents
Level 15 Talent reduced from +30 Damage to +25
Mirana
2 changes
Leap
Charge replenish time reduced from 60/50/40/30 to 45/40/35/30
Starfall
Scepter recharge time reduced from 9 to 8
Morphling
1 change
General
Attribute Shift bonus agility and strength rescaled from 4/5/6/7 to 1/3/5/7
Ogre Magi
5 changes
Multicast
Item Multicast Buffer Range increased from 200 to 600
Bloodlust Multicast Radius increased from 575 to 700
Interval from 0.5 to 0.6
Talents
Level 15 Talent increased from +300 Health to +350
Level 15 Talent increased from +90 Damage to +100
Oracle
1 change
Fortunes End
Manacost increased from 75 to 100
Phantom Assassin
3 changes
Talents
Level 10 Talent increased from +150 Health to +200
Level 20 Talent increased from +20% Blur Evasion to +25%
Level 25 Talent increased from +5% Coup de Grace to +10%
Phantom Lancer
1 change
Juxtapose
Illusion damage increased from 18% to 20%
Pudge
2 changes
Innate Graft Flesh
Health regen increased from 5/8/11/14 to 6/9/12/15
Talents
Level 15 Talent increased from +16% Rot Slow to +20%
Pugna
1 change
Life Drain
Damage increased from 150/225/300 to 150/250/350
Riki
4 changes
General
Base health regen reduced from 3 to 1
Backstab
Fade delay from 7.5/6/4.5/3 to 6/5/4/3
Provides 2/3/4/5 HP regen
Talents
Level 15 Talent increased from -7s Smoke Screen Cooldown to -8s
Slardar
3 changes
General
Aghanim's Scepter regen bonus increased from 25 to 35
Talents
Level 10 Talent increased from +6 Health Regen to +8
Level 15 Talent increased from +300 Health to +350
Spirit Breaker
1 change
Nether Strike
Bonus damage reduced from 150/200/250 to 120/185/250
Sven
3 changes
General
Base damage reduced by 2
Storm Bolt
Cooldown increased from 16/15/14/13 to 19/17/15/13
Warcry
Shield base health reduced from 60/90/120/150 to 60/80/100/120
Techies
1 change
General
Base intelligence increased by 3
Templar Assassin
1 change
Refraction
No longer provides bonus damage when attacking allied units
Terrorblade
1 change
Conjure Image
Incoming damage reduced from 400% to 360%
Tinker
2 changes
General
Base intelligence increased by 2
Heat-Seeking Missile cooldown reduced from 25 to 18
Abyssal Underlord
4 changes
Pit Of Malice
AoE increased from 390 to 400
Talents
Level 10 Talent changed from +25 Movement Speed to +30
Level 15 Talent increased from +100 Cast Range to +125
Level 15 Talent changed from +15 Atrophy Attack Bonus Damage From Heroes to +7 Atrophy Permanent Bonus Damage
Vengefulspirit
2 changes
General
Base intelligence increased by 2
Base damage increased by 2
Viper
1 change
Poison Attack
Damage per missing health from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25
Visage
2 changes
Soul Assumption
Damage increased from 65 to 75
Talents
Level 20 Talent increased from +20 Soul Assumption Damage to +25
Warlock
3 changes
Fatal Bonds
Cooldown increased from 24/22/20/18 to 36/30/24/18
No longer bounces on Roshan
Considers units with another Fatal Bonds as lower priority (will still jump to them if no other units in range)
Zuus
2 changes
General
Base armor increased by 1
Static Field
Damage increased from 5/7/9/11% to 6/8/10/12%