The following items can no longer be disassembled: Abyssal Blade, Mjollnir, Silver Edge and Solar Crest.
General
Base health regen increased from 0 to 0.5
Death Coil
Cast range increased from 500 to 575
Talents
Level 20 Talent increased from +70 Damage to +80
Level 25 Talent increased from 340 AoE Mist Coil to 375
Unstable Concoction
Radius increased from 200 to 250
Talents
Level 20 Talent increased from +350 Unstable Concoction to +400
Level 25 Talent increased from +40 Chemical Rage Regen to +50
Ice Vortex
Manacost reduced from 40/60/80/100 to 40/55/70/85
Talents
Level 10 Talent increased from +140 Chilling Touch Attack Range to +175
Level 20 Talent increased from +65 Chilling Touch Damage to +70
General
Agility gain reduced from 3 to 2.8
Talents
Level 10 Talent reduced from +10 Strength to +9
Level 25 Talent increased from -45s Mana Void Cooldown to -50s
General
Base armor increased by 1
Agility from 15 + 2.4 to 16 + 2.5
Spark Wraith
Duration reduced from 50 to 45
Talents
Level 10 Talent changed from +6% Cooldown Reduction to +350 Flux Cast Range
Level 10 Talent changed from +30 Attack Speed to +200 Health
Level 15 Talent changed from +325 Flux Cast Range to +15% Cooldown Reduction
Level 15 Talent changed from +250 Health to +50 Attack Speed
Culling Blade
Kill threshold increased from 250/325/400 to 250/350/450
Talents
Level 10 Talent changed from +8 Strength to +25 Attack Speed
Level 15 Talent changed from +35 Attack Speed to Attacking Procs Counter Helix
Level 20 Talent changed from Attacking Procs Counter Helix to +150 Culling Blade Threshold
General
Base attributes reduced from 23 to 22
Brain Sap
Mana cost increased from 90/115/140/165 to 110/130/150/170
Talents
Level 15 Talent increased from +7% Spell Amplification to +9%
Level 20 Talent reduced from +40 Movement Speed to +30
General
Agility gain increased from 1.5 to 1.8
Sticky Napalm
Turn rate slow reduced from 70% to 40/50/60/70%
Flaming Lasso
Scepter secondary target range increased from 450 to 550
Talents
Level 15 Talent changed from +2s Flamebreak Burn Duration to +5 Sticky Napalm Damage
Level 25 Talent increased from -8s Flamebreak Cooldown to -10s
Call Of The Wild Boar
Manacost increased from 50 to 60/65/70/75
Wild Axes
Manacost reduced from 80/85/90/95 to 80
Talents
Level 15 Talent changed from -14s Hawks Cooldown to +200 Hawk Vision
Level 20 Talent increased from +400 Health to +450
Level 25 Talent increased from +80 Wild Axes Damage to +100
General
Intelligence increased from 18 + 1.7 to 21 + 2.0
Bloodrage
Has been reworked. Increases your attack speed by 50/80/110/140 and your spell amplification by 6/12/18/24%. Drains 2.4/2.6/2.8/3% max health per second. Self or ally hero cast (provides half attack speed for allies). Lasts 8 seconds. Cooldown 14/12/10/8. Manacost 25/30/35/40. Not lethal.
Can now be cast without interrupting movement
Thirst
No longer grants attack speed.
Now provides 6/9/12/15% of max health as a heal for creep kills and 12/18/24/30% for hero kills. Grants half healing if you are within 300 radius of a dying enemy creep or hero.
Talents
Level 10 Talent increased from +5 Armor to +6
Level 10 Talent changed from +20 Attack Speed to +30 Bloodrage Attack Speed
Level 15 Talent increased from +60 Blood Rite Damage to +75
General
Base mana regeneration increased from 0 to 0.5
Damage spread reduced from 48-62 to 51-59
Track
Manacost reduced from 65 to 60
Talents
Level 10 Talent changed from +20 Damage to +40 Jinada Damage
Level 10 Talent increased from +15 Movement Speed to +20
Thunder Clap
No longer has a separate value for creeps
Cinder Brew
Manacost reduced from 80 to 50/60/70/80
Damage rescaled from 100/160/220/280 to 75/150/225/300
Backswing animation time reduced (from 0.67 to 0.4)
Primal Split
Earth movement speed increased from 325 to 330/350/370
Storm attack damage increased from 20/40/60 to 30/50/70
Storm mana capacity increased from 500/750/750 to 900
Fire attack backswing animation time reduced (from 0.57 to 0.3)
Talents
Level 10 Talent increased from +150 HP to +175
Level 25 Talent reduced from +140% Drunken Brawler to +120%
General
Agility gain increased from 2.8 to 3.2
Incapacitating Bite
Slow increased from 16/26/36/46% to 20/30/40/50%
Spawn Spiderlings
Health increased from 280 to 320
Magic resistance reduced from 40% to 25%
Return
No longer has an active component that provides attack damage
Now also returns 20/25/30/35% of your strength as damage
Base damage reduced from 16/36/56/76 to 15/30/45/60
Now does half damage to towers instead of full
Double Edge
Cooldown reduced from 5 to 4
Hoof Stomp
Cooldown reduced from 22/19/16/13 to 15/14/13/12
Damage increased from 80/110/140/170 to 100/150/200/250
Stun duration reduced from 2/2.25/2.5/2.75 to 1.7/2.0/2.3/2.6
Manacost reduced from 115/120/125/130 to 100/110/120/130
Talents
Level 15 Talent changed from +25 Base Damage to +40 Damage
Level 20 Talent reduced from +70 Retaliate Damage to +50
Chaos Strike
Now has a 30% chance to proc instead of using a cooldown
Phantasm
Cooldown reduced from 125 to 75
Illusion count reduced from 3 to 1/2/3
Illusion outgoing damage increased from 40/70/100% to 100%
Illusions no longer have an extra 25% magic resistance
Manacost reduced from 125/200/275 to 75/125/175
Talents
Level 15 Talent increased from +12% Cooldown Reduction to +14%
Level 25 Talent changed from +1.5 Max Chaos Bolt Duration to +1s Min/Max Chaos Bolt Duration
Level 25 Talent changed from -1.5s Chaos Strike Cooldown to +10% Chaos Strike Chance
General
Intelligence gain increased from 1.7 to 2.2
Attack point improved from 0.7 to 0.4
Searing Arrows damage increased from 25/35/45/55 to 30/40/50/60
Searing Arrows manacost increased from 9/10/11/12 to 12
Strafe
Is a basic ability again. Grants 110/140/170/200 attack speed and 100% evasion against ranged attackers. Lasts 3/4/5/6 seconds. Cooldown 34/30/26/22. Manacost 40/50/60/70.
Wind Walk
Now provides invisibility and 15/30/45/60% movement speed. Does not end invisibility when casting his spells. Lasts 25/30/35/40 seconds. Cooldown 20/19/18/17 seconds.
Burning Army
Is now a scepter ability. Summons 5 skeletons in a 1300 line. Skeletons have 1000 health, but die in 2 hits and deals 30% of your damage. Cooldown 90, Manacost 150.
Death Pact
Has been reworked and is now his ultimate. Consumes a target friendly or enemy creep, gaining a percentage of its hit points as max health and damage. Gains 6/10/14% of the target's current health as damage, and gains 60/80/100% as health. Lasts 65. Cooldown 80/70/60. Manacost 100. Cast Range 900.
Talents
Level 10 Talent changed from +9 Strength to +1.75 Mana Regen
Level 10 Talent changed from +7 Agility to Skeleton Walk Exit Summons 1 Burning Army Skeleton
Level 15 Talent increased from +12 Searing Arrows Damage to +25
Level 15 Talent changed from -30s Burning Army Cooldown to -10s Skeleton Walk Cooldown
Level 20 Talent increased from +100 Attack Range to +125 Attack Range
Level 20 Talent changed from +325 Death Pact Health to Kills Reset Death Pact Cooldown
Level 25 Talent changed from +3s Skeleton Walk Attack Speed to +50/5% Death Pact Health/Damage
Rocket Flare
Vision duration reduced from 10 to 8 seconds
Talents
Level 15 Talent changed from +12 Strength to +1 Power Cogs Hit To Kill
General
Movement speed increased from 275 to 280
Base intelligence increased by 2 (base damage unchanged)
Freezing Field
Radius reduced from 835 to 810
Scepter delay reduced from 2 to 1.75
Talents
Level 15 Talent increased from -2s Crystal Nova Cooldown to -3
Level 15 Talent reduced from +8% Magic Resistance Aura to +6%
General
Agility increased from 12 to 18
Base armor reduced by 1
Vacuum
Manacost reduced from 100/130/160/190 to 60/90/120/150
Damage increased from 50/100/150/200 to 100/150/200/250
Cooldown refined from 60/50/40/30 to 60.0/50.0/40.0/30.0
Wall Of Replica
Slow duration increased from 0.75 seconds to 1 second
Talents
Level 10 Talent changed from +10% Evasion to +75 Ion Shell Radius
Level 15 Talent changed from +100 Ion Shell Radius to Ion Shell Provides 400 Max Health (Does not heal, maintains health percentage)
Level 15 Talent changed from +10 Health Regen to +25% Wall of Replica Damage
Cursed Crown
Radius increased from 325 to 360
Terrorize
Jex return speed increased from 500 to 600
Talents
Level 10 Talent changed from +10 Intelligence to +0.4 Cursed Crown Stun Duration
Level 15 Talent changed from +30 Movement Speed to -2s Shadow Realm Cooldown
Talents
Level 10 Talent increased from +1.5 Mana Regen to +1.75
Level 15 Talent increased from +24 Shadow Wave Heal/Damage to +30
Level 25 Talent increased from +0.4 Bad Juju Armor Reduction to +0.5
Carrion Swarm
Cast point reduced from 0.4 to 0.2
Talents
Level 20 Talent increased from -2.5s Crypt Swarm Cooldown to -3s
Level 25 Talent increased from +6 Exorcism Spirits to +8
Kinetic Field
Radius increased from 340 to 350
Glimpse
Bug with not counting the position of dead heroes as in the fountain has been fixed
Talents
Level 10 Talent changed from +20% Magic Resistance to -2s Kinetic Field Cooldown
Level 15 Talent changed from -3s Kinetic Field Cooldown to +1.5s Static Storm Duration
General
Base armor increased by 1
Attack range increased from 175 to 200
Devour
Gold increased from 20/80/140/200 to 50/100/150/200
Regeneration reduced from 3/7/11/15 to 2/6/10/14
Scorched Earth
Backswing animation time reduced (from 1.27 to 0.83)
Talents
Level 10 Talent changed from +16 Scorched Earth Damage to +2s Doom Duration
Level 15 Talent changed from +3s Doom Duration to +30 Scorched Earth Damage
General
Base damage spread reduced from 49-60 to 51-58
Movement speed increased from 285 to 290
Base armor increased by 1
Talents
Level 10 Talent increased from +40% Gust Blind to +50
Level 15 Talent changed from +20 Movement Speed to -6s Multishot Cooldown
General
Base strength increased from 21 to 22
Rolling Boulder
Collision radius increased from 150 to 160
Magnetize
Damage rescaled from 50/75/100 to 40/80/120
Petrify
Now allows him to target himself (and can kick yourself with Boulder Smash)
Fissure
Duration reduced from 8 to 6.5/7/7.5/8
Enchant Totem
Backswing animation time reduced (from 0.57 to 0.38)
Talents
Level 10 Talent changed from +25 Damage to +20 Base Damage
General
Base strength increased by 2
Fixed Echo Stomp playing the full channel animation if it was canceled during the cast point
Ancestral Spirit
Return speed increased from 800 to 900
No longer refreshes the current buff when a new spirit is cast and returns before the previous buff expires
Talents
Level 10 Talent changed from +8 Strength to +20 Attack Speed
Level 20 Talent changed from +55 Attack Speed to +100% Cleave
Flame Guard
Damage per second reduced from 30/40/50/60 to 25/35/45/55
General
Intelligence gain increased from 3.6 to 3.8
Turn rate improved from 0.5 to 0.6
Scepter now also provides +150 attack range
Natures Attendants
Heal interval changed from every 1 second to every 0.5
Talents
Level 10 Talent increased from +15 Movement Speed to +20
Malefice
Damage rescaled from 30/55/80/105 to 40/60/80/100
Talents
Level 10 Talent changed from +12% Magic Resistance to +4s Midnight Pulse Duration
Level 10 Talent changed from +150 Eidolon Attack Range to +135 Eidolon Health
Level 15 Talent increased from +0.25s Malefice Stun Duration to +0.35s
Level 25 Talent reduced from +6 Demonic Conversion Eidolons to +5
Time Walk
Scepter AoE increased from 250 to 350
Talents
Level 15 Talent changed from -1.2s Time Walk to +275 Time Walk Cast Range
Level 20 Talent changed from +350 Time Walk Cast Range to -1.75s Time Walk
General
Attack range increased from 550 to 575
Talents
Level 10 Talent changed from +20 Movement Speed to +100 Cast Range
Level 15 Talent changed from +150 Cast Range to +20% Ink Swell Movement Speed
Level 20 Talent increased from +650 Stroke of Fate Cast Range to +800
General
Base intelligence increased from 19 to 21
Homing Missile
Launch time reduced from 3 to 2.5 seconds
Flak Cannon
Cooldown reduced from 20 to 18
Talents
Level 10 Talent increased from +12 Damage to +16
Level 10 Talent increased from +175 Health to +200
Level 20 Talent increased from +12 Rocket Barrage Damage to +16
General
Agility gain increased from 1.4 to 1.8
Base damage increased by 2
Inner Fire
Knockback reduced from 550 to 400
Life Break
No longer deals damage to Roshan
Talents
Level 25 Talent increased from +150 Attack Range to +175
General
Base damage increased by 2
Forge Spirit
Base attack time improved from 1.5 to 1.35
Melting Strike no longer has a mana requirement
Invoke
No longer triggers spell events like Magic Stick
Talents
Level 10 Talent changed from +50 Chaos Meteor Contact Damage to +30% Chaos Meteor Damage
General
Base movement speed increased from 280 to 320
Dual Breath
Mana cost increased from 135/140/155/170 to 140/150/160/170
Ice Path
Manacost increased from 90 to 100
Talents
Level 10 Talent increased from +275 Attack Range to +325
Level 15 Talent changed from +275 Health to -1s Ice Path Cooldown
Omni Slash
Now provides +40 Attack Speed
Attack speed multiplier reduced from 1.7 to 1.6
Talents
Level 15 Talent increased from +80 Blade Fury Movement Speed to +100
Level 20 Talent increased from +100 Blade Fury dps to +140
Illuminate
Channel duration reduced from 2/3/4/5 to 2/2.7/3.4/4.1 (total damage unchanged)
Will O Wisp
Flicker no longer drops your orders between each cycle and no longer prevents orders from being queued during it
Talents
Level 20 Talent changed from +250 Chakra Magic Mana to -4s Chakra Magic Cooldown
Talents
Level 25 Talent increased from +85% Tidebringer Cleave to +110%
General
Base strength reduced by 1
Duel
Attack bonus increased from 10/18/26 to 10/20/30
Talents
Level 15 Talent increased from -4s Overwhelming Odds Cooldown to -6s
Level 25 Talent increased from 275 AoE Press The Attack to +400
Level 25 Talent reduced from +32 Dueling Damage Bonus to +30
General
Base damage increased by 3
Attack range reduced from 600 to 575
Strength gain increased from 2.3 to 2.5
Pulse Nova
Scepter Lightning Storm interval improved from every 1.75 seconds to 1.5
Talents
Level 10 Talent changed from +200 Mana to +40 Split Earth Radius
Level 20 Talent changed from +350 Health to +1s Lightning Storm Slow
Level 25 Talent changed from +2.5s Lightning Storm Slow to +175 Lightning Storm Damage
Talents
Level 10 Talent changed from +15 Movement Speed to +60 Frost Nova AoE Damage
Level 10 Talent changed from +150 Health to +100 Cast Range
Level 20 Talent changed from +150 Cast Range to +100 Chain Frost Damage
Level 20 Talent increased from +2.5s Frost Shield Duration to +4s
General
Minimum base damage increased from 42 to 46
Talents
Level 10 Talent changed from +25 Attack Speed to +30
Level 10 Talent increased from +150 Health to +200
Level 20 Talent changed from +40% Open Wounds Lifesteal to -4s Open Wounds Cooldown
Laguna Blade
Damage increased from 450/650/850 to 500/700/900
Dragon Slave
Backswing animation time reduced (from 0.53 to 0.38)
Talents
Level 20 Talent increased from 24/1.5% Fiery Soul Per Stack to 30/1.5%
General
Base attack speed increased from 100 to 115
Base armor increased by 1
Talents
Level 10 Talent increased from +75 Cast Range to +15% Mana Drain Slow
Level 15 Talent changed from +15% Mana Drain Slow to +150 Cast Range
Level 15 Talent changed from +150 Finger Of Death Damage to -2s Earth Spike Cooldown
Level 20 Talent changed from +400 Health to +20 Finger of Death Damage Per Kill
General
Strength gain reduced from 2.7 to 2.5
Savage Roar
Is no longer duplicate cast on either target that is unable to cast
Spirit Bear
Damage per level is now base damage rather than bonus damage
Backlash damage increased from 10% Max Health to 20%
Entangling claws no longer has a special duration for creeps
True Form
Armor bonus reduced from 10/15/20 to 8/10/12
Talents
Level 25 Talent reduced from -0.15 Spirit Bear Attack Time to -0.1
General
Base damage increased by 3
Lunar Blessing
Rescaled from 15/20/25/30% to 10/18/26/34%
No longer increases armor
Moon Glaive
Bounce count from 1/2/3/6 to 3/4/5/6
Damage reduction per bounce from 35% to 52/46/40/34%
Empower
Damage rescaled from 10/15/20/25% to 11/18/25/32%
Shockwave
Slow increased from 60% to 75%
Skewer
Cooldown reduced from 26/24/22/20 to 22/20/18/16
Radius increased from 135 to 145
Talents
Level 10 Talent changed from +15 Attack speed to +20 Damage
Level 15 Talent increased from +100 Shockwave Damage to +140
General
Base intelligence increased from 17 to 20
Arena Of Blood
Formation time improved from 0.6 seconds to 0.3
Talents
Level 10 Talent increased from -2s Spear Cooldown to -3s
General
Base strength increased from 15 to 17
Base intelligence increased from 19 to 23
Split Shot
Primary arrow now has the same damage reduction as the secondary arrows
Can now be toggled
Extra arrow count increased from 3 to 4
Secondary arrows bonus range from 100 to 150
Damage increased from 30/45/60/75% to 50/60/70/80%
Mystic Snake
Cast point reduced from 0.4 to 0.2
Cooldown reduced from 11 to 10
Invis
Movement speed reduced from 15% to 9/12/15%
Arrow
Cooldown increased from 18/17/16/15 to 19/18/17/16
Leap
Distance increased from 550 to 575
Talents
Level 15 Talent increased from +65 Leap Attack Speed to +75
General
Base armor increased by 3
Jingu Mastery
Damage reduced from 60/90/120/150 to 40/70/100/130
Hit tracker duration reduced from 10 to 7/8/9/10
Wukongs Command
Attack interval improved from 1.2 to 1.1
Talents
Level 10 Talent increased from +15 Attack Speed to +20
Level 10 Talent increased from +325 Tree Dance Vision AoE to +400
Level 15 Talent increased from +80 Jingu Mastery Damage to +100
General
Movement speed increased from 320 to 330
Ensnare
Cast point reduced from 0.6 to 0.5
Song Of The Siren
Scepter upgrade now also reduces cooldown by 20 seconds
General
Base armor reduced by 2
Force Of Nature
Treants gold/xp bounty reduced from 16/20 to 8/12
Talents
Level 10 Talent reduced from +25 Damage to +20
Level 10 Talent increased from +15 Wrath of Nature Base Damage to +25
Level 15 Talent changed from +8 Armor to +25 Attack Speed
Level 20 Talent changed from +30 Attack Speed to +8 Armor
Talents
Level 25 Talent reduced from -2s Death Pulse Cooldown to -2.5s
Talents
Level 10 Talent changed from +150 Mana to +45 Void Damage
Level 10 Talent changed from +150 Health to +7% Hunter in the Night movement speed
Impale
Damage increased from 80/140/200/260 to 100/160/220/280
Talents
Level 10 Talent increased from +6% Spell Amplification to +8%
General
Agility gain reduced from 1.9 to 1.5
Unrefined Fireblast
Manacost from 60% to 45%
General
Base movement speed increased from 300 to 305
Purification
Cast range increased from 400 to 550
Degen Aura
No longer reduces attack speed
Radius increased from 300 to 375
Talents
Level 20 Talent increased from -10% Degen Aura to -15%
Level 20 Talent changed from +3 Mana Regen to -3s Heavenly Grace Cooldown
Level 25 Talent changed from -6.5s Heavenly Grace Cooldown to -60s Guardian Angel Cooldown
Purifying Flames
Cast point reduced from 0.3 to 0.15
Talents
Level 15 Talent increased from -0.8s Purifying Flames Cooldown to -1s
Level 25 Talent changed from -4s Fate's Edict Cooldown to -1.5s Fortune's End Max Channel Time
Equilibrium
Slow duration increased from 1.75 to 2
Active duration increased from 6 to 8
Arcane Orb
Manacost reduced from 110/140/170/200 to 80/120/160/200
Astral Imprisonment
Now has a cast AoE indicator that shows the damage area
Cast range increased from 225/300/375/450 to 300/350/400/450
Talents
Level 25 Talent increased from +12% Spell Lifesteal to +20%
General
Base damage increased by 3
Blur
Scepter cooldown reduced from 12 to 10
Talents
Level 10 Talent changed from +12 Damage to -1s Stifling Dagger Cooldown
Level 15 Talent changed from +25% Cleave to +350 Phantom Strike Cast Range
Level 20 Talent increased from +30% Blur Evasion to +35%
General
Attack damage spread reduced from 48-70 to 52-66 (same average damage)
Spirit Lance
Damage increased from 100/150/200/250 to 100/160/220/280
Talents
Level 15 Talent changed from +100 Spirit Lance Damage to -1s Spirit Lance Cooldown
Level 20 Talent changed from +5 Max Juxtapose Illusions to +4% Juxtapose Illusion Damage
Fire Spirits
Manacost increased from 80/90/100/110 to 120
Supernova
Hit count rescaled from 5/8/11 to 6/8/10
Talents
Level 10 Talent increased from +14% Icarus Dive Slow to +18%
Level 15 Talent increased from +400 Health to +500
Talents
Level 25 Talent Dream Coil Rapid Fire attack interval improved from 0.85 to 0.75
Level 25 Talent decreased from +350 Waning Rift AoE and Range to +300
General
Base health regen increased from 1 to 2
Strength gain reduced from 4 to 3.2
Meat Hook
Cooldown reduced from 27/22/17/12 to 21/18/15/12
Rot
Slow increased from 11/18/24/32% to 14/20/26/32%
Innate Graft Flesh
Strength gain increased from 1/1.5/2/2.5 to 1.5/2/2.5/3
Talents
Level 10 Talent increased from +28 Rot Damage to +30
General
Strength gain reduced from 2.3 to 2.2
Shadow Strike
Manacost increased from 110 to 110/120/130/140
Initial damage reduced from 50/75/100/125 to 30/60/90/120
Sonic Wave
Manacost increased from 250/360/500 to 250/400/550
General
Strength gain increased from 2.6 to 2.8
Agility gain increased from 2.1 to 2.3
Plasma Field
Cooldown reduced from 14 to 13/12/11/10
Static Link
No longer disarms you nor does invisible attacks through the link, but instead allows you to attack while moving (similar to Windranger). By default it will automatically attack the target linked, but allows you to attack a different target.
Storm Surge
No longer provides 2/4/6/8% AoE movement speed
Movement speed changed from 6/10/14/18% to 8/12/16/20%
Eye Of The Storm
No longer has a passive component
Damage per strike increased from 40/55/70 to 60/75/90
Talents
Level 25 Talent changed from +180 Eye of the Storm Passive Damage to +1 Eye of the Storm Targets
General
Base attack speed increased from 100 to 110
Attack damage spread reduced from 47-57 to 49-55
Fade Bolt
Damage reduction changed from a fixed value for heroes and creeps to 10/18/26/34% base damage
Damage increased from 80/160/240/320 to 100/175/250/325
Manacost reduced from 135/140/145/150 to 120/130/140/150
Talents
Level 10 Talent changed from +50 Damage to +50 Base Damage
Level 15 Talent changed from -80 Fade Bolt Hero Attack to Fade Bolt Steals Hero Damage
Sandking Caustic Finale
Has been reworked. Attacking an enemy now places a debuff that slows the enemy by 10/15/20/25% movement speed for 5 seconds. If the target dies during the 5 second debuff, an explosion deals 70/90/110/130 + 10/14/18/22% of the target's max health in a 500 AoE.
Talents
Level 10 Talent changed from -30 Epicenter Attack Slow to +20 Epicenter Damage Per Pulse
Level 15 Talent changed from +2 Epicenter Pulses to +8% Caustic Finale Slow
Level 20 Talent changed from +8 Armor to -2s Burrowstrike Cooldown
Level 20 Talent changed from +25 Epicenter Damage to +20 Health regen
Level 25 Talent changed from +40 Health Regen to +4 Epicenter Pulses
Talents
Level 10 Talent increased from +12 Intelligence to +15
General
Base damage increased by 4
Necromastery
Max soul count from 12/20/28/36 to 11/14/17/20 (scepter is 25)
Damage per soul changed from 2 to 1/2/3/4
No longer grants an extra amount for hero kills
Requiem
Now releases a wave per 1 soul instead of per 2 souls
Talents
Level 20 Talent increased from +2 Damage Per Soul to +3
General
Base intelligence increased from 19 to 25 (base damage unchanged)
Mass Serpent Ward
bounty spread reduced from 26-38 to 28-36
Talents
Level 10 Talent increased from +100 Shackles Total Damage to +140
Level 15 Talent increased from -4s Hex Cooldown to -4.5s
Level 25 Talent increased from +320 Ether Shock damage to +340
Curse Of The Silent
Damage increased from 16/24/32/40 to 16/26/36/46
Global Silence
Cooldown reduced from 130 to 130/115/100
Talents
Level 15 Talent increased from +20 Arcane Curse Damage to +30
Level 20 Talent increased from +15% Arcane Curse Slow to +20%
Level 25 Talent changed from +1.5s Global Silence to +30% Cooldown Reduction
Talents
Level 15 Talent increased from -7s Ancient Seal Cooldown to -8s
Amplify Damage
Armor reduction increased from 8/13/18 to 10/15/20
Talents
Level 20 Talent changed from +800 Vision to -4 Corrosive Haze Armor
Level 25 Talent increased from -3.5s Slithereen Crush Cooldown to -4s
General
Base attack speed reduced from 120 to 115
Scatterblast
Now also slows attack speed by 100
Lil Shredder
No longer reduces enemy attack speed
Now reduces armor by 1 per attack for 4 seconds
Damage reduced from 35/50/65/80 to 20/40/60/80
Talents
Level 15 Talent increased from +48 Scatterblast Damage to +60
Level 25 Talent changed from Scatterblast Applies 2.5s Disarm to 3x Lil' Shredder Multishot
Shrapnel
Damage reduced from 20/40/60/80 to 20/35/50/65
Assassinate
Scepter stun duration reduced from 1.5 to 1/1.25/1.5
General
Base health regen reduced from 2.5 to 1.5
Haunt Single
Can now target Spell Immune units
Haunt
Illusions no longer have a fixed 400 movement speed
Illusions no longer have a 1 second delay on acting
Desolate
Damage increased from 20/30/40/50 to 30/40/50/60
Search area reduced from 500 to 425
No longer reduces vision
Charge Of Darkness
Cast point reduced from 0.47 to 0.3
Talents
Level 15 Talent increased from +30 Damage to +40
General
Agility gain increased from 1.5 to 1.7
Ball Lightning
Travel cost per 100 units reduced from 12 + 0.7% to 10 + 0.65%
General
Base movement speed increased from 315 to 325
Stormhammer dispel talent is now able to target Cyclone'd units and dispels it off
Warcry
No longer provides 12/16/20/24 bonus damage
Movement speed is now provided for allies as well
Movement speed bonus reduced from 10/14/18/22 to 8/12/16/20
Manacost reduced from 60 to 30/40/50/60
Great Cleave
Distance increased from 650 to 700
Gods Strength
No longer provides 10/20/30 strength
Bonus damage increased from 80/120/160% to 110/160/210%
Duration increased from 25 to 40
Talents
Level 25 Talent changed from +32 STR God's Strength to +50% God's Strength damage
Meld
Armor reduction rescaled from 2/4/6/8 to 5/6/7/8
Cooldown increased from 6 to 12/10/8/6
Talents
Level 25 Talent increased from +4 Refraction Instances to +6
Metamorphosis
No longer reduces your movement speed
Talents
Level 10 Talent reduced from +20 Movement Speed to +15
General
Base strength increased by 2
Kraken Shell
Damage block increased from 12/24/36/48 to 14/26/38/50
Talents
Level 20 Talent increased from +24 Kraken Shell Damage Block to +30
General
Base strength increased by 1
Base mana regen increased from 0.25 to 0.5
Talents
Level 10 Talent reduced from +2 Mana Regen to +1.75
Level 15 Talent increased from +6 Reactive Armor Stacks to +8
General
Base health regen increased from 0 to 1
Toss
Duration increased from 1.3 to 1.4
Avalanche
Initial projectile no longer takes a fixed 0.5 seconds to arrive at the destination, but instead has a 1200 projectile speed
Tree Grab
No longer slows Tiny by 30 movement speed
Now has a 5 hit charge limit
Unit bonus damage rescaled from 10/20/30/40% to 25%
Building damage increased from 20/50/80/110% to 90/120/150/180%
Splash damage increased from 30/40/50/60% to 40/60/80/100%
Grow
Bonus damage rescaled from 30/45/60 to 25/50/75
Talents
Level 15 Talent changed from +325 Health to +3 Tree Grab Attack Charges
Level 20 Talent increased from +16 Strength to +18
Leech Seed
Is now an enemy target spell again. Deals 16/32/48/64 damage per pulse and heals allies within 650 range for the same amount. Lasts 5 seconds with a pulse per second. Slows the target enemy for 8/14/20/26%. Cooldown 18/16/14/12. Manacost 110/120/130/140. Cast Range 400
Eyes In The Forest
Now has 3 charges with a 40 second replenish time
Talents
Level 15 Talent changed from +3 Max Fervor Stacks to +5 Fervor Attack Speed
Level 15 Talent increased from +70 Whirling Axes damage to +90
General
Base armor increased by 1
Snowball
Damage per ally increased from 20/30/40/50 to 20/40/60/80
Talents
Level 25 Talent increased from -6s Snowball Cooldown to -8s
General
Attack range increased from 150 to 175
Atrophy Aura
No longer provides permanent bonus damage
Creep death damage rescaled from 5 to 4/5/6/7
Damage duration increased from 30/40/50/60 to 30/45/60/75
Firestorm
Cast point reduced from 0.6 to 0.5
AoE increased from 400 to 400/430/460/490
Debuff no longer ignores Ancients (still ignores Roshan)
Pit Of Malice
Cooldown reduced from 22/20/18/16 to 18/17/16/15
Talents
Level 10 Talent changed from +20 Movement Speed to +5 Armor
Level 10 Talent changed from +14 Firestorm Wave Damage to +12% Magic Resistance
Level 15 Talent changed from +5 Atrophy Permanent Bonus Damage to -3s Firestorm Cooldown
Level 15 Talent changed from +175 Cast Range to +100 Pit of Malice AoE
Flesh Golem
Debuff no longer deals damage per second nor increases damage zombies do
Debuff now also increases all damage the target takes by 25/30/35%
Earthshock
Slow reduced from 10/25/40/55% to 10/20/30/40%
Cooldown increased from 9/8/7/6 to 11/10/9/8
Enrage
Cooldown increased from 50/40/30 to 70/50/30
Talents
Level 20 Talent changed from +1.2s Enrage Duration to -3s Earthshock Cooldown
Wave Of Terror
Vision area increased from 300 to 350
Talents
Level 20 Talent changed from +6 Vengeance Aura Attribute to +100 Vengeance Aura Attack Range
Level 20 Talent increased from +160 Magic Missile Damage to +200
General
Base movement speed increased from 275 to 280
Poison Nova scepter cooldown reduced from 140/120/60 to 100/80/60 (non-scepter is 140/120/100)
Poison Sting
Damage increased from 6/12/18/24 to 8/16/24/32
No longer reduces hp regen
Plague Ward
health increased from 75/200/325/450 to 120/230/340/450
Talents
Level 10 Talent increased from +12s Plague Ward Duration to +15s
General
Base damage increased by 2
Intelligence increased from 15 + 1.8 to 17 + 2.0
General
Attack projectile speed increased from 900 to 1000
Soul Assumption
Manacost reduced from 150 to 135/140/145/150
Talents
Level 15 Talent increased from -2.5 Armor Corruption to -3
Resonant Pulse
Scepter charge replenish time increased from 16 to 18
Shadow Word
Cast range increased from 450/550/650/750 to 450/600/750/900
Shukuchi
Speed increased from 200/220/240/260 to 200/230/260/290
Time Lapse
Scepter cooldown increased from 16 to 20
Scepter cast range reduced from 1000 to 600
Talents
Level 10 Talent changed from +6 Agi to +15 Damage
Level 15 Talent increased from +15 Mana Break to +20
Focusfire
Now pauses firing if you issue the stop or halt commands. If you right click on the target it will resume again.
Winters Curse
Cooldown increased from 80 to 90
Talents
Level 20 Talent changed from +1 Maledict Tick to +15% Maledict Burst Damage
General
Base damage increased by 3
Vampiric Aura no longer provides attack damage or self bonus mechanics
Vampiric Aura lifesteal increased from 5/10/15/20% to 8/16/24/32%
Vampiric Aura now has half effect on ranged heroes
Mortal Strike
Skeleton attack damage increased from 30-35 to 35-40
General
Movement speed increased from 300 to 310
Arc Lightning
Damage increased from 70/95/120/145 to 75/100/125/150
Lightning Bolt
Manacost increased from 90/105/120/135 to 125/130/135/140
Thundergods Wrath
Damage increased from 250/350/450 to 300/400/500
Cooldown increased from 90 to 120
Cloud
Cooldown increased from 35 to 45 seconds
Talents
Level 10 Talent reduced from +2 Mana Regen to +1.75
Level 25 Talent increased from +225 Cast Range to +275