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Patch 7.30c
All Changes
94
All Changes
94
Heroes
72
Items
17
General
5
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General Updates
5 changes
Added Dawnbreaker to Captain's Mode
Stacked Neutral Creeps gold and XP bounty reduced by 15% (Stacker gold bonus unaffected)
Ancient Black Dragon: Fireball Mana Cost increased from 100 to 200
Ancient Thunderhide: Frenzy Mana Cost increased from 50 to 75
Ancient Thunderhide: Slam Mana Cost increased from 90 to 150.
Abaddon
1 change
Talents
Level 20 talent from +9 Armor to: -8s Borrowed Time Cooldown
Ancient Apparition
4 changes
Talents
Level 10 Talent +175 Chilling Touch Attack Range increased to +200
Level 15 Talent +150 Cold Feet breaking distance increased to +200
Level 20 Talent +70 Chilling Touch Damage increased to +80
Level 25 Talent 500 AoE cold feet reduced to 450
Alchemist
2 changes
General
Base Damage rescaled from 49-58 to 52-58
Chemical Rage
Mana Cost from 50/100/150 to 50/75/100
Arc Warden
4 changes
General
Strength reduced from 23 + 2.8 to 22 +2.6
Base Agility increased from 16 to 20 (Base Damage unchanged)
Spark Wraith
Aghanim's Scepter secondary spark wraith activation delay reduced from 3s to 2.
Talents
Level 25 Talent +25% Lifesteal increased to 35%
Bane
5 changes
General
Strength gain reduced from 2.6 to 2.5
Agility gain reduced from 2.6 to 2.5
Intelligence gain reduced from 2.6 to 2.5
Talents
Level 10 Talent +15% Magic Resistance reduced to +12%
Level 25 Talent +5.5s Fiend's Grip Duration reduced to +5
Batrider
6 changes
General
Base Vision increased from 1200/800 to 1600/800
Sticky Napalm
No longer increases Fae Grenade Damage
Duration decreased from 8s to 7
Flamebreak
Damage Per Second reduced from 20 to 15
Firefly
Bonus Vision reduced from 200/400/600/800 to 100/200/300/400
Cooldown Increased from 46/42/38/34 to 52/46/40/34
Beastmaster
7 changes
General
Base Damage reduced by 2
Primal Roar
Cooldown from 90/80/70 to 100/80/60
Talents
Level 10 Talent +20 Move Speed replaced with +1.75 Mana Regen
Level 15 Talent +3 Mana Regen replaced with +30 Move Speed.
Level 15 Talent +250 Health Beastmaster Controlled Units replaced with +2.5% Wild Axes Damage Amp Per Stack.
Level 20 Talent -30s Primal Roar Cooldown replaced with +250 Health Beastmaster Controlled Units.
Level 25 Talent +4% Wild Axes Damage Amp Per Stack replaced with -30s Primal Roar Cooldown
Bloodseeker
3 changes
General
Agility gain reduced from 3.4 to 3.1
Fixed Level 15 Talent Bonus Rupture Damage not applying to a target that was already ruptured.
Talents
Level 10 Talent +10% Bloodrage Spell Amplification reduced to +8%
Bounty Hunter
1 change
Jinada
Damage rescaled from 70/100/130/160 to 60/100/140/180
Brewmaster
1 change
Talents
Level 25 Talent +80% Drunken Brawler Critical Strike Damage Increased to 90%
Broodmother
2 changes
General
Silken Bola bonus attack damage increased from 5/6/7/8 to 6/7/8/9
Spin Web
Movement speed bonus rescaled from 0% at 20%HP -> 100% at 100% Health to 0% at 1HP -> 100% at 100% Health
Chaos Knight
3 changes
General
Base Movement Speed increased from 320 to 325.
Chaos Strike
Proc Chance increased from 30% to 33.33%
Reality Rift
Armor Reduction increased from 3/4/5/6 to 4/5/6/7
Chen
3 changes
Divine Favor
Armor Aura reduced from 2/3/4/5 to 1/2/3/4
Health Regen Aura increased from 1.25/2.5/3.75/5 to 1.5/3/4.5/6
Talents
Level 10 Talent +175 health increased to 200
Centaur
2 changes
Double Edge
Damage Radius increased from 190 to 220
Talents
Level 20 Talent -20s Stampede Cooldown increased to -25
Clinkz
8 changes
General
Agility gain reduced from 2.7 to 2.5
Attack Range reduced from 625 to 600
Burning Barrage
Cooldown increased from 28/24/20/16 to 30/26/22/18
Cast Point increased from 0 to 0.2
Mana Cost from 40/50/60/70 to 40/55/70/85
Wind Walk
Shard Skeleton Archers duration reduced from 45s to 30
Death Pact
Bonus Health reduced from 40%/70%/100% to 30%/55%/80%
Burning Army
Duration increased from 20s to 30
Crystal Maiden
1 change
Frostbite
Mana Cost reduced from 140/145/150/155 to 125/135/145/155
Dark Seer
3 changes
Ion Shell
Aghanim’s Scepter Bonus Health reduced from 300 to 275
Talents
Level 20 Talent -35s Wall of Replica cooldown increased to -40
Level 25 Talent 320 AoE surge increased to 350
Dazzle
2 changes
General
Base attack range increased from 550 to 575.
Talents
Level 20 Talent +36 Poison Touch DPS increased to +40
Death Prophet
4 changes
General
Intelligence gain reduced from 3.5 to 3.3
Agility gain increased from 1.4 to 1.8
Base mana regeneration increased from 0 to 0.5
Base Movement Speed increased from 320 to 325
Disruptor
2 changes
Talents
Level 25 Talent +275 Static Storm AoE reduced to 250
Level 25 Talent -11s Glimpse Cooldown increased to -12
Dragon Knight
4 changes
General
Base damage increased by 1
Elder Dragon Form
Black Dragon Magic Resistance increased from 20% to 25%
Cooldown reduced from 115 to 115/110/105/100
Fireball
DPS increased from 60 to 65
Drow Ranger
1 change
Multishot
Now applies the bonus damage component of Frost Arrows
Earthshaker
2 changes
Enchant Totem
Aghanim's Scepter Air time decreased from 1s to 0.8s
Cast point reduced from 0.69 to 0.6
Ember Spirit
2 changes
General
Agility gain increased from 2.6 to 2.9
Base Health Regen Increased from 0.5 to 0.75
Enchantress
1 change
Impetus
Mana Cost reduced from 65 to 55
Grimstroke
2 changes
Talents
Level 20 Talent +800 Stroke of fate cast range increased to +1000
Level 25 Talent +40% Stroke of fate damage increased to +50%
Gyrocopter
1 change
Homing Missile
Shard Rocket Barrage Range increased from 700 to 725
Hoodwink
2 changes
Acorn Shot
Slow Duration increased from 0.25s to 0.35
Talents
Level 25 Talent no longer makes Sharpshooter deal pure damage.
Huskar
2 changes
Talents
Level 20 Talent +35% Berserker's Blood Regen reduced to 30%
Level 25 Talent +16% Life Break Damage increased to +20%
Jakiro
3 changes
General
Strength Gain reduced from 3.0 to 2.8
Intelligence Gain increased from 2.8 to 3.0
Macropyre
Damage increased from 100/140/180 to 110/155/200
Keeper Of The Light
4 changes
Illuminate
Cooldown increased from 11 to 13
Damage reduced from 225/325/425/525 to 200/300/400/500
Travel Speed reduced from 1050 to 900
Spirit Form
Bonus Movement Speed from 20/25/30% to 15/20/25%
Life Stealer
1 change
General
Agility increased from 18 + 2.4 to 19 + 2.6
Lina
3 changes
Light Strike Array
Cooldown increased from 10/9/8/7 to 13/11/9/7
Laguna Blade
Shard now also reduces mana cost by 100
Talents
Level 25 Talent +150 Attack Range reduced to 125
Luna
3 changes
Lucent Beam
Aghanim’s Shard launches 1 attack instead of 2.
Aghanim’s Shard search radius increased from 325 to 500
Eclipse
Cooldown decreased from 140 to 140/130/120
Lycan
6 changes
Feral Impulse
Bonus Damage reduced from 12/24/36/48% to 11/22/33/44%
Bonus Health Regeneration reduced from 2/4/6/8 to 1/3/5/7
Talents
Level 10 Talent +15 Summon Wolves Damage reduced to +13
Level 10 Talent +8 Feral Impulse HP regen increased to +10
Level 15 Talent -20s Shapeshift Cooldown reduced to -15
Level 20 Talent +30% Feral Impulse Damage reduced to +25%
Mirana
3 changes
Talents
Level 15 Talent +75 Leap Attack Speed increased to +80
Level 20 Talent -25s Moonlight Shadow Cooldown reduced to -20
Level 25 Talent +180 Starstorm damage increased to +200
Monkey King
2 changes
Boundless Strike
Critical Damage reduced from 150/175/200/225% to 135/165/195/225%
Tree Dance
Cooldown increased from 1 to 1.45/1.3/1.15/1
Naga Siren
3 changes
General
Base Strength reduced from 22 to 21
Talents
Level 20 Talent +10% Rip Tide Chance increased to 12%
Level 25 Talent -6 Rip Tide Armor increased to 7
Furion
1 change
General
Base Mana Regeneration increased from 0.5 to 0.75
Night Stalker
3 changes
General
Base HP regen reduced from 2.25 to 2.0
Talents
Level 15 Talent +50 Dark Ascension damage reduced to +40
Level 20 Talent +25 Strength reduced to +20
Omniknight
4 changes
General
Heavenly Grace Can now be dispelled.
Degen Aura
Slow increased from 10/18/26/34% to 10/19/28/37%
Guardian Angel
Mana Cost increased from 125/175/250 to 150/200/250
Talents
Level 20 Talent -3s Heavenly Grace Cooldown reduced to -2
Pangolier
4 changes
Shield Crash
Slow Reduced from 25/30/35/40% to 20/25/30/35%
Mana Cost increased from 60/70/80/90 to 75/85/95/105
Gyroshell
Cooldown increased from 70 to 80/75/70
Talents
Level 25 Talent -28s Rolling Thunder Cooldown reduced to -25
Phantom Assassin
2 changes
General
Base HP Regeneration increased from 0.25 to 0.75
Blur
Evasion increased from 15/25/35/45% to 20/30/40/50%
Phantom Lancer
1 change
Talents
Level 15 talent -3s Spirit Lance Cooldown reduced to -2
Puck
1 change
Illusory Orb
Cooldown reduced from 13/12/11/10 to 12/11/10/9
Pugna
1 change
Life Drain
Aghanim's Scepter damage/heal increased from 200/300/400 to 250/325/400
Rubick
3 changes
General
Base Mana Regeneration increased from to 0 to 0.5
Fade Bolt
Attack Damage Reduction from 10/18/26/34% to 14/21/28/35%
Damage Reduction per bounce reduced from 8% to 7%
Sand King
3 changes
Sandking Burrowstrike
Cooldown increased from 14/13/12/11 to 15/14/13/12
Cast range from 400/500/600/700 to 425/500/575/650
Sandking Caustic Finale
Fixed explosions not damaging illusions
Shadow Demon
2 changes
Disruption
Cooldown increased from 27/24/21/18 to 29/26/23/20
Shadow Poison
Mana cost rescaled from 35/40/45/50 to 45
Nevermore
4 changes
Necromastery
Shard Critical Damage increased from 170% to 190%
Talents
Level 15 Talent +80 Shadow Raze Damage increased to +100
Level 20 Talent +0.3s Requiem Fear per line increased to +0.4s
Level 25 Talent -40s Requiem of Souls Cooldown increased to -50s
Shadow Shaman
3 changes
General
Base Health Regen increased from 0.25 to 1
Talents
Level 15 Talent +100 Mass Serpent Wards attack range increased to 120
Level 25 Talent +370 Aether shock Damage increased to 380
Silencer
1 change
Glaives Of Wisdom
Intelligence Steal duration rescaled from 10/20/30/40 to 15/20/25/30
Slardar
2 changes
Sprint
Cooldown reduced from 32/27/22/17 to 29/25/21/17
Talents
Level 20 Talent +100 Slithereen Crush damage increased to 125
Slark
2 changes
General
Base Attack Speed reduced from 115 to 110
Talents
Level 25 Talent +65s Essence Shift Duration reduced to +55
Snapfire
2 changes
General
Base Health Regen increased from 0.25 to 0.75
Mortimer Kisses
Duration reduced from 6s to 5.5
Sven
3 changes
General
Base Attack Time increased from 1.8 to 1.9
Storm Bolt
Damage decreased from 110/180/250/320 to 95/170/245/320
Gods Strength
Duration decreased from 40 to 35
Terrorblade
1 change
General
Strength Gain increased from 1.7 to 2.0
Shredder
3 changes
General
Base Damage increased by 1.
Whirling Death
Bonus Damage Per Tree Cut increased from 8/16/24/32 to 11/18/25/32
Talents
Level 20 Talent +3% Chakram Slow increased to +4%.
Tiny
2 changes
General
Strength increased from 28 + 3.8 to 30 + 4.0
Talents
Level 25 Talent 3 toss charges reduced to 2
Tusk
3 changes
Snowball
Cooldown reduced from 21/20/19/18 to 21/19/17/15
Walrus Punch
Critical Damage increased from 350% to 350%/375%/400%
Talents
Level 25 Talent -10s Snowball cooldown reduced to -8
Abyssal Underlord
3 changes
Dark Portal
Cooldown reduced from 130 to 110
Talents
Level 10 Talent +125 Firestorm Radius reduced to +100
Level 20 Talent +12% Atrophy Aura Damage Reduction increased to 15%
Undying
2 changes
General
Base Mana Regen increased from 0 to 0.25
Talents
Level 10 Talent +50 Decay Damage increased to +55
Ursa
1 change
Talents
Level 25 Talent +480 Earthshock AoE increased to 500
Vengefulspirit
3 changes
General
Agility gain reduced from 3.8 to 3.4
Command Aura
Aghanim's Scepter illusion bonus movement speed reduced from 25% to 12%
Aghanim's Scepter illusion now has a hero HP bar
Venomancer
2 changes
General
Agility Gain reduced from 3.0 to 2.8
Talents
Level 25 Talent 2.6x Plague ward HP/Damage reduced to 2.5x
Viper
2 changes
General
Agility Gain increased from 2.5 to 2.7
Poison Attack
Magic Resistance decrease per stack increased from 3/5/7/9% to 4/6/8/10%
Void Spirit
3 changes
Talents
Level 10 Talent +60 Aether Remnant Damage reduced to +50
Level 10 Talent +2.5 Mana Regen reduced to 1.75
Level 25 Talent 2.5s Dissimilate stun reduced to 2s
Warlock
1 change
Upheaval
Cooldown reduced from 50/46/42/38 to 35
Weaver
2 changes
General
Base Health Regen increased from 1 to 1.25
Shukuchi
Mana Cost decreased from 70 to 60
Witch Doctor
3 changes
Death Ward
Damage increased from 85/135/185 to 85/140/195
Voodoo Switcheroo
Mana Cost reduced from 250 to 150
Cooldown reduced from 70 to 40
Skeleton King
2 changes
Hellfire Blast
Damage over Time increased from 10/30/50/70 to 20/40/60/80
Impact Damage rescaled from 70/80/90/100 to 60/80/100/120
Zuus
1 change
Lightning Bolt
Now targets the closest nearby non-hero enemy unit in range when ground targeted, if there's no heroes in range.
Echo Sabre
3 changes
Bonus Mana Regeneration from 2.25 to 1.75
Bonus Strength reduced from 15 to 13
Fixed Swashbuckle attacks and Toss Tree not putting echo sabre on cooldown.
Monkey King Bar
1 change
Attack Speed Bonus increased from 35 to 45
Silver Edge
1 change
Cooldown increased from 18 to 20 seconds
Sange
1 change
Status Resistance reduced from 25% to 22%
Kaya
1 change
Status Resistance reduced from 25% to 22%
Helm Of Iron Will
1 change
Cost increased from 925 to 950
Relic
1 change
Cost reduced from 3800 to 3750
Armlet
1 change
Recipe Cost reduced from 650 to 625 (Total cost unchanged)
Crimson Guard
1 change
Recipe Cost reduced from 950 to 875 (total cost reduced from 3700 to 3650)
Helm Of The Dominator
1 change
Total Cost increased from 2350 to 2375
Helm Of The Overlord
5 changes
Recipe Cost reduced from 1250 to 1225 (Total cost unchanged)
Bonus attributes reduced from +8 to +7
Bonus Health Regen reduced from +8 to +7
Bonus Armor reduced from +8 to +7
Dominated Creep Bounty increased from +200 to +250
Ascetic Cap
2 changes
Status resist bonus reduced from 50 to 40
Bonus Health reduced from 300 to 250
Black Powder Bag
2 changes
Bonus Armor reduced from 8 to 7
Blind Duration reduced from 2.5 to 2
Apex
1 change
Primary Stat Bonus reduced from 75 to 70
Giants Ring
2 changes
Bonus Strength reduced from 40 to 35
Bonus Movement Speed reduced from 60 to 50
Spy Gadget
2 changes
Bonus Cast Range reduced from 125 to 110
Bonus Attack Range reduced from 125 to 110
Heavy Blade
1 change
Cleanse is now a single target spell